Race

There are currently several different races to choose from when you start your adventure. Consisting of 5 Free to choose races, 4 Paid races, and 1 Tester (Unobtainable) race. The races are listed below as shown.

 Free to Choose Races: 

 Human:  The most common race of all the lands and also seen as the weakest. Humans have two things going for them though! Their strong will and their desire for money and success!

Bonuses:


 * 15% Looting
 * 10% Health

 Half-Ork:  Half-Orks are known to be the most ill tempered and one of the strongest races of them all. Although most have learned their manners nowadays.

Bonuses:


 * 5% Health
 * 5% Physical Boost
 * 5% Physical Defense

 Dark Elf:  The origin of Dark Elves are a mystery. Rumors say an elf was charged with hex energy and when he had his kids they kept the remnants of hex energy with them.

Bonuses:


 * 10% Hex Defense
 * 1 Negative Reputation starter bonus
 * 10% Hex Boost

 Elf:  The Elves are the high class of the world, they make up a very small portion of the population. They are known extremely respected nobles for their ability to cast magic with ease.

Bonuses:


 * 5% Speed
 * 5% Magic Defense
 * 5% Magic Boost

 Dragon-Blood:  The Dragon Blooded are descendants of the ancient race named "Draco". They possess some of their incredible power but the Draco within them gets weaker every generation.

Bonuses:


 * 2% Defense
 * 4% Physical Boost
 * 2% Magic Boost

Paid Races:
 Ork:  Orks are the most feared race, they are also very loud, mean and tend to cause fights. Most mayors wont let them in their town...

Bonuses:


 * 12% Physical Boost
 * 5% Health
 * 12% Physical Defense


 * 4 Negative Reputation starter bonus

Notes about Ork Race:


 * Permanent negative reputation (Cannot join positive reputation guilds), and cannot rest at most inns, except a few

 High Elf:  High elves are a race with incredible magical potential although they are also a tight strung and perceive themselves to be of a higher standing than other races.

Bonuses:


 * -20% Physical Defense
 * 10% Hex Defense
 * 25% Magic Boost

 Kitsune:  Kitsunes are a very friendly race and are extremely social! They are almost never found alone.

Bonuses:


 * 15% Speed
 * 7% Physical Boost
 * 5 Jump Boost

 Arborian :  Arborians are the most peaceful race of them all, most of them don't even bother hurting bunis. They just spend their time in the sun enjoying every minute of their day.

Bonuses:


 * -15% Magic Defense
 * -50% Heat Resistance
 * Unknown Health Regen under sunlight
 * 15% Health

 Notes about Arborian Race: 


 * Cannot join the Vampire Guild

 Tester Race: 

 Incipere:  The origin of all, the Incipere. The Incipere were born while this world was in its creation. Their ability to be only blinded and not killed by the light of creation is one to be desired.

Bonuses:


 * 8% Defense
 * 8% Attack Boost
 * 200% Heat Resistance
 * 200% Cold Resistance
 * 4 Positive Reputation starter bonus

 Notes about Incipere Race 


 * Cannot join the Vampire Guild