There are currently several different races to choose from when you start your adventure. The 10 total races consist of 5 Free to choose races, 4 Paid races (50 robux each) and 1 Tester (Unobtainable) race. The races are listed below as shown.
Free to Choose Races[]
Human[]

"Humans are the most common race, generally seen as weak by others. However, their strong will as well as their desire for money and prestige keeps them alive."
Bonuses:
- Gain +15% damage reduction and +15% damage boost when below 50% HP.
Half-Ork[]

"Half-Orks are known to be ill tempered and renowned for their strength. Many have since learned their manners nowadays."
Bonuses:
- +10 Armor Penetration on all attacks
Elf[]

"Elves are the royalty and high class, they make up a small percentage of the population. Known widely for their magical prowess"
Bonuses:
- +40% Rune Cooldown Reduction
Dark Elf[]

"Dark Elf origins are shrowded in mystery. However some believe an elf was charged with hex energy and when he had his kids, they too had hex energy within them."
Bonuses:
- You get a small chance to apply a random de-buff to the opponent when hitting them (for example a poison or fire DoT or slowness or weakness)
Dragon-Blooded[]

"The Dragon-Blooded are descendents of the ancient race known as Dracos. They Possess incredible power but the draco blood within them gets weaker through every generation."
Bonuses:
- +0.5 Warding
- +0.5 Protection
- +100% Heat resistance and +100% Cold resistance
Paid Races[]
Ork[]

"Orks are a very secluded race consisted of only the strong. Many Orks are viewed as impulsive and are disliked by many."
Bonuses:
- Weapon arts gain 10 armor penetration.
- +0.2 Tenacity and for each active buff you gain an additional +0.1 tenacity.
- -4 Reputation starter bonus (is this still in the game?)
Notes about Ork Race:
- Permanent negative reputation (Cannot join positive reputation guilds), and cannot rest at most inns, except a few (is this still in the game?)
High Elf[]

"The High Elves are consisted of the upper echelon of the elven tribes, They are known to be rude and respect only those who are the same status. Known widely for their vast knowledge."
Bonuses:
- Gain 25% Weapon Art Cooldown Reduction.
Arborian[]

"The Arborians are druidic in nature. They are trees made of tough bark and use their power to protect all life."
Bonuses:
- Fire Defense: -100%
- Healing whilst in sun: 0.4 per tick, 0.5 per second.
- Protection: 0.5
- A chance to entangle enemies for 1 second which deals a little damage and renders the enemy useless.
Notes about Arborian Race:
- Cannot join the Vampire Guild*
Kitsune[]

"The Kitsune are a nomadic race travelling alone or in packs rarely staying in one place to long. They possess incredible speed and reflex and are not often caught by surprise."
Bonuses:
- +2 Jump Boost
- +10% Speed Boost
Tester Race[]
Incipere[]
"The origin of all, the Incipere. The Incipere were born while this world was in its creation. Their ability to be only blinded and not killed by the light of creation is one to be desired."
Bonuses:
- +8% Physical Defense
- +8% Physical Damage Boost
- +200% Heat Resistance
- +200% Cold Resistance
- +4 Reputation starter bonus
Notes about Incipere Race
- Cannot join the Vampire Guild